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Payton Quinn
Payton Quinn
Character Artist
Eugene, United States

Summary

I am a 3d Character Artist located in Eugene, Oregon with ten years experience freelancing in industry. I am a firm believer in the value of the art we create, and the connections that we make with our colleagues. My positive attitude and relentless desire to learn and to teach wherever I can has been an asset to all of the teams I have had the luxury of working with.

Skills

3D ModelingDigital SculptingLow-poly ModelingTexturingHigh-poly Modeling

Software proficiency

3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush

Productions

    • Video Game
      Dead Matter
    • Year
      2023
    • Role
      Lead Character Artist
    • Company
      Quantum Integrity Studios

Experience

  • Sculptor at Imagination Design Studios Ltd
    Carlsbad, US
    March 2012 - July 2012

  • Character Artist at Animus Interactive
    Remote, US
    June 2014 - June 2014

  • Contract Character Artist at Bethesda Game Studios
    Remote, US
    October 2017 - November 2020

    Unreleased content

  • Character Artist at Quantum Integrity Software
    Remote, US
    February 2018 - May 2021

  • Lead Character Artist at Quantum Integrity Software
    Remote, US
    May 2021 - February 2022

  • Lead Character Artist at Quantum Integrity Software
    Remote, US
    January 2023 - November 2023